趣味新聞網記者特別報導 : 如題可以幫我判斷一下這是那一種程式語言謝謝各位大大TableFunction 100File_NO 9File_struct "wt" Name "dispostr.bmp" .....
如題
可以幫我判斷一下這是那一種程式語言
謝謝各位大大
TableFunction 100
File_NO 9
File_struct "wt"
Name "dispostr.bmp" Load 0 Time 37310410H
Name "disponol.bmp" Load 0 Time 37310410H
Name "colors.bmp" Load 0 Time 37310410H
Name "wac_ctrl.bmp" Load 0 Time 37310410H
Name "expand.bmp" Load 0 Time 37310410H
Name "fcolors.bmp" Load 0 Time 37310410H
Name "patternset.bmp" Load 0 Time 37310410H
Name "dispostr2.bmp" Load 0 Time 37310410H
Name "MD_EDIT?.bmp" Load 0 Time 37310410H
File_End
''DataProtect
WorkTable 0
TableDisplayType 3
TableBuffersSIze 205524 ' buffer size = head size + record size * max record
FileExtName "set"
File_OffFile 0 ' file offset
File_OffRecord 1024 ' head size
File_MaxRecord 1 ' max record
File_RecordLength 204500 ' record size
File_FileSize 205200 ' total file size >= buffer size + file offset
OpenCall 0
CloseCall 0
ARecCheckCall 0
RecCheckCall 0
RecAppendCall 0
FontObject 0
ClipRecType 0
Jump 0,0,0,0,0 ' left right up down out
CLIPOBJ 0 0 0 0 0 0 0 ' oftype sgtype ofmems ofsize offset ofwidth ofheight
WBmpExtName "bmp"
WBmpMethod 1
Start
'' code ,parm ,fun ,length ,check ,locate ,prompt ,size ,mask SX SY EX EY left top right bottom
1 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,10000010010000000B, 0, 0, 0, 0 ' temp 0
2 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,10000010010000000B, 0, 0, 0, 0 ' temp 0
3 ,6 ,81 ,1 ,0 ,22 ,0 ,0 ,00000001000100000B, 0, 50, 1, 60 ' work switch(auto/hand write)52, 38, 95, 75
4 ,5 ,76 ,0 ,0 ,23 ,0 ,0 ,00000001000100000B, 0, 50, 1, 60 ' word print 0, 37, 24, 56
5 ,4 ,76 ,0 ,0 ,24 ,0 ,0 ,00000001000100000B, 0, 50, 1, 60 ' word print black/white 24, 37, 50, 56
FontObject 6
6 ,1 ,767 ,0 ,0 ,0 ,0 ,0 ,00000001000100000B, 52, 94, 95,111 ' 布紋
''7 ,6 ,0 ,0 ,0 ,0 ,0 ,0 ,00000001000000000B, 145, 43,188, 59 ' 布紋程式 20
''8 ,0 ,0 ,5 ,0 ,0 ,1 ,0 ,00000001000000000B, 100, 43,143, 59 ' 布紋編號 722
Include "inckey.inc"
END
The Current Time is Thu Apr 20 09:52:37 2000
11 ,0 ,0 ,0 ,0 ,4500 ,0 ,0 ,00000001010000000B, 0, 0, 0, 0 ' 1 Apd 1 hand write
12 ,1 ,0 ,0 ,0 ,44500 ,0 ,0 ,00000001010000000B, 0, 0, 0, 0 ' 2 Hpd 2 source bitmap
13 ,2 ,0 ,0 ,0 ,84500 ,0 ,0 ,00000001010000000B, 0, 0, 0, 0 ' 3 Upd 3 keep bitmap
14 ,3 ,0 ,0 ,0 ,124500 ,0 ,0 ,00000001010000000B, 0, 0, 0, 0 ' 4 Spd 4 swap bitmap
15 ,4 ,0 ,0 ,0 ,164500 ,0 ,0 ,00000001010000000B, 0, 0, 0, 0 ' 5 Fpd 5 auto write
16 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,00000011010000000B, 0, 0, 0, 0 '
17 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,00000011010000000B, 0, 0, 0, 0 '
18 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,00000011010000000B, 0, 0, 0, 0 '
240 ,11 ,69 ,0 ,0 ,0 ,0 ,0 ,00000101000100010B, 100,345,681,740 ' Apd 1 *show bmp.up 1.
241 ,15 ,69 ,0 ,0 ,0 ,0 ,0 ,00000101000100010B, 100,745,314,749 ' Fpd 5 *show bmp.A.
242 ,13 ,69 ,0 ,0 ,0 ,0 ,0 ,00000101000100010B, 319,745,661,749 ' Upd 3 *show bmp.B.
243 ,14 ,69 ,0 ,0 ,0 ,0 ,0 ,00000101000100010B, 666,745,866,749 ' Spd 4 *show bmp.C.
244 ,12 ,69 ,0 ,0 ,0 ,0 ,0 ,00000101000100010B, 871,745,999,749 ' Hpd 2 *show bmp.D.
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本帖最後由 artwind0312 於 2008-2-29 11:02 編輯
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